Posted on June 26, 2009 by Soren Frederiksen

Tetris is the classic puzzler that everybody has played before. It is a staple of many modern gamers daily intake and is available on virtually every gaming system and platform in the world. As such, I wasn’t exactly head over heels in love with the idea of spending six dollars (Australian) on a game that I could easily get for free from so many other outlets. However I eventually relented and bought the thing, but was I wise in making that decision? Read on.
Filed under: Arcade, Games, Puzzle | Leave a Comment »
Posted on June 21, 2009 by Soren Frederiksen

It was Xbox Live’s Geometry Wars that rekindled the interests of the masses when it comes to arcade-style top-down space shooters, and ever since it’s 2005 release gamers across every platform, iPhone included, have found themselves awash with the things. ‘Pew Pew’, the creation of Jean-Francois Geyelin, a first time App Store developer who obviously has a knack for naming his games, is very much in this vain of cosmic shooter. At least it’s not a tower defense. So what differentiates this game from the many? Read on to find out.
Filed under: Action, Games | Tagged: Action, PewPew | 1 Comment »
Posted on June 20, 2009 by Soren Frederiksen

What’s small, green, scaly and offers highly addictive, yet competitive multiplayer? Normally, if somebody asked me a question like this, I’d probably respond by simply ignoring them or, if I was feeling especially vindictive, by blocking them on MSN for a week and then, after that period has passed, opening a quick conversation just to notify them that I’ll be permanently deleting them from my contact list. There’s simply no place for such things in this day and age. However, after playing this game, I can with confidence tell you that my new answer would be DinoSmash Online.
Filed under: Action, Games, Online | Tagged: Action, DinoSmash, DinoSmash Online | 1 Comment »
Posted on June 20, 2009 by Soren Frederiksen

Virtually all of you, after taking a quick peek at the screenshots below, probably already have a pretty good idea of what StoneLoops is all about. It’s the addictive marble flinging fun, commonly enjoyed on one’s mobile phone that brings to mind games like Zuma and Bonsai Blast. However, this new rendition of the popular puzzle game does breath a small amount of new air into the genre through it’s various small innovations and admirable production values. I’m sure most you have already minimized this window and bought the game based purely on the off-chance that it may feature dinosaurs, but for those you who are little harder to convince, read on.
Filed under: Games, Puzzle | Tagged: Puzzle, Stone Loops, StoneLoops! Of Jurrasica | 1 Comment »
Posted on June 20, 2009 by Soren Frederiksen

Developed for the iDevices by veteran mobile games developer Gameloft, Brothers In Arms: Hour of Heroes is an audacious and original attempt at bringing the third-person action genre to the platform. It is a game that can be enjoyable, but is sadly weighed down by its all too numerous flaws and disappointments. Those only with the ability to tolerate minor graphical glitches, occasional drops in frame-rate and frustrating control schemes need read on.
Filed under: Action, Games | Tagged: Brothers In Arms | Leave a Comment »